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Gigamic SA Background

Gigamic SA was founded in 1991 in Boulogne sur mer (North of France) by 3 brothers: Jean-Christophe, Ludovic and Stephane GIRES. The three brothers were born in a family of six boys who spent their youth playing and inventing games.

Besides their passion for games, the 3 brothers are active in various social and charitable activities outside of the Gigamic business. Jean-Christophe is the founder and manager of an association helping start-up companies; Ludovic is the manager of an association recycling glass and employing 25 people with serious historical employment problems; and Stephane runs an association helping couples adopt kids (he personally adopted 3 children).

Gigamic has invented a best seller: the "Ornamental Game": both useful and good looking, simple to learn and quick to play, highly creative with a new concept. Gigamic games do have their own specificities and have created a whole new niche in the game market. To get the Gigamic label, a concept needs to be understood in 60 seconds, to be played in 15 minutes and to be able to be played by an American grandmother and a young Chinese boy. Transcending beyond cultural borders, Gigamic games can be played by everybody around the world regardless of their race, nation, religion or culture. Overall, Gigamic games are quite peaceful: players don't catch opponents pieces but build together a scene on the playing board.

Distributed worldwide, Gigamic games has won many international awards and are available in 28 different languages. QUARTO! is now the most awarded game in the world and every other Gigamic games have received various prestigious game awards around the world.

Over the years, Gigamic's line have become a very exclusive range of elegant, simple and yet clever strategy and skill games. Gigamic is recognized worldwide by professional gamers and leisure players alike as "the" manufacturer of really new exclusive 3 dimensional strategy and skill games.

The Gigamic line is now sold by most of the major chain stores around the world: FAO Schwarz or Zainy Brainy in the US, Karstadt or Kaufhof in Germany, Corte Ingles in Spain, Hamleys or Harrods in the UK and Bornelund in Japan.

Stephane Gires of Gigamic explains, "Our games can be explained in a few seconds and can be played by people of all ages and race. The maximum duration of a game is about 15 minutes which makes it an idea family game for today's time-sensitive working parents. Our games have become very popular with teachers as more and more school programs have used our games to illustrate mathematics, logic, team play and communication concepts. Last but not least, consumers are attracted by the design of our games and have used them for decoration at home and their office."

"Our head office building which faces the ocean is located in Wimereux. It was built and designed especially for us with the intention of creating an environment for our staff and designers to encourage creativity and free flow of ideas."


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